Load Bitmaps Properly Part 6 explains the issues involved when loading bitmaps and the correct procedure to use.
Save Photo to Storage Part 5 explains how to create a file whose location will be passed to the camera application where it will save the photo on capture.
Display Thumbnail Part 4 grabs the bitmap returned from the external camera application and puts it on to the image view created in the layout.
Take Photo Part 3 involves calling an external camera application to capture the photo and then return back to the application.
Add camera button Part 2 explains how to replace the standard hello world text view and replaces it with a clickable button view.
This first tutorial in the how to create an android camera app is part 1 – create project, which is setting up the initial project with the default hello world app
The android camera intro which introduces the six part video tutorial series on how to create an android app using intents