In this review we spend time profiling universal image loader library using the traceview, memory monitor & GPU render profiling tools. Results TRACEVIEW In comparison with the other libraries we observed more than one thread pool with each pool consisting of three threads. At some stages the threads in each pool were executing at the […]

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In this episode of the android camera2 api we respond to an android mediastore action image capture intent for applications that want image capture. Get Code The code is now on github you can get it from here https://github.com/mobapptuts/recyclerview_image_gallery.git Tag camera2-action-image-capture or else run this command git clone –branch camera2-action-image-capture https://github.com/mobapptuts/recyclerview_image_gallery.git Code Samples We change […]

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In this review we spend time profiling android fresco loader library using the traceview, memory monitor & GPU render profiling tools. Results TRACEVIEW Here we observe four background threads loading the image files with no noticeable pauses in the UI thread. It was noted that scrolling performance was good compared with the other image loading libraries. MEMORY […]

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Wife learns android creating views in code reviews the work June completed from assignment for creating an Android TextView & EditView and positioning in code. Get Code The code can be found here https://github.com/mobapptuts/androidwife-layouts.git Or else you can run this command git clone https://github.com/mobapptuts/androidwife-layouts.git Code Sample TextView juneView = new TextView(this); RelativeLayout.LayoutParams juneTextParams = new RelativeLayout.LayoutParams( RelativeLayout.LayoutParams.WRAP_CONTENT, […]

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In this review we spend time profiling android picasso loader library using the traceview, memory monitor & GPU render profiling tools.   Results TRACEVIEW Here we observe three background threads all running at the same time resulting in much quicker image loading. Also note the lack of significant spaces in the main ui thread which translates into […]

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In this review we spend time profiling android glide loader library using the traceview, memory monitor & GPU render profiling tools. Results TRACEVIEW Here we observe four background threads all running at the same time resulting in much quicker image loading. Also note the lack of significant spaces in the main ui thread which translates […]

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In this review we spend time profiling android recyclerview grid gallery using the traceview, memory monitor & GPU render profiling tools. Results TRACEVIEW From this chart we can observe that a android AsyncTask has been used to handle the bitmap loading which is not the best method for this type of application. Note the gaps […]

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In this episode of the android camera2 api we implement the android camera2 api full screen image to open once one of the recyclerview grid gallery thumbnails are clicked. Get Code The code is now on github you can get it from here https://github.com/mobapptuts/recyclerview_image_gallery.git Tag camera2-single-image or else run this command git clone –branch camera2-single-image https://github.com/mobapptuts/recyclerview_image_gallery.git Code Samples […]

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The android profiling introduction is a new android video tutorial series whose aim is to highlight any differences between the android image loading libraries. There are a number of high quality android image loading libraries provided and the intention of this tutorial series is to support android developers in their selection process for which android […]

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This tutorial explains how to setup the android camera2 api recyclerview onclick position so we can find the location of the image file. Get Code The code has been uploaded to github here https://github.com/mobapptuts/recyclerview_image_gallery.git TAG camera2-recyclerview-onclick or else you can run this command git clone –branch camera2-recyclerview-onclick https://github.com/mobapptuts/recyclerview_image_gallery.git Code Samples Create the interface file RecyclerViewClickPositionInterface package […]

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